Establishing a globally interoperable, accessible, open ecosystem for e-Textbooks and other Digital Learning Materials via EPUB 3, Educational Sector Standards and the Open Web Platform
February 12-13 2014, Salt Lake City, USA
The goal of this two-day IMS Global Learning Consortium workshop is to bring together major players of the global K-20 education segment- including publishers, institutions, platform and solution providers, standardization organizations, content distributors, and accessibility organizations - to help advance the effective adoption and use of e-textbooks and other digital learning materials by improving interoperability and baseline capabilities via broad adoption of enabling technical standards.
The EDUPUB2 Workshop will provide an update on the emerging EDUPUB profile of EPUB 3, including progress on the follow-on projects defined via shared consensus at the 1st Workshop held October 29-30, 2013 in Boston.
EDUPUB2 will be hosted by the IMS Global Learning Consortium with organizational co-sponsors IDPF and W3C. Potential corporate sponsors should send an email to: EDUPUB2@imsglobal.org
Digital content in education has the potential to significantly improve learning outcomes. As compared to paper-based textbooks and learning materials, digital content can better support accessibility, adapt to individual learning modes, increase engagement and experiential learning through interactivity, provide immediate assessments and analytics, enhance social connectivity, and potentially reduce costs.
In order to realize these benefits, it is critical to globally enable utilization of digital content that transcends the print-replica shackles of first-generation portable document formats and associated “page flipper” applications. And, such digital content must be usable across many different devices, and in classroom and off-campus environment where data connectivity may be intermittent and slow (where online browser-based delivery, is not always sufficient). Economies-of-scale must be afforded for cost-effectively developing and distributing education content across many different operating systems and devices. Interoperability of digital content via widely adopted is needed to enable this more innovative future for textbooks and other educational materials.
During the 1st EDUPUB Workshop a set of project areas were identified for achieving convergence of or best practices in using key standards to address business and technical challenges in creating and delivering engaging, effective digital education content at scale that is cross-platform and connects within the educational ecosystem.
The focus of EDUPUB2 is therefore to bring together market-leading organizations that will be key to the implementation and widespread adoption of EDUPUB. The agenda will consist of review of the EDUPUB profile, the progress on the projects initiated at the first workshop, as well as additional sharing of perspectives, requirements, and ideas to help ensure that EDUPUB is on the right track for rapid industry adoption.
IMS Global, IDPF and W3C are establishing an ongoing executive-level EDUPUB international steering committee as well as technical committee for key work areas. The executive steering committee will consist of industry-leading organizations that have a demonstrated ability and interest in EDUPUB adoption either from the supply or user perspective. The executive steering committee will serve as the ongoing program committee for the EDUPUB workshop series. The technical program chairs/conveners will provide facilitation of the technical work via coordination with the respective standards organization under who’s auspices a specific work activity will be completed (IDPF, IMS Global, W3C, or other organization as required) and will be selected based upon ability to lead the technical activity and their organization’s ability to implement products in the market.
To apply for a position on the executive steering committee or technical program committee, please complete the electronic information form here.