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Accessibility, inclusive design, and personalization of online learning resources to meet the needs of all users/learners |
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Consistently capturing and presenting measures of learning activity and defining a common language for labeling learning data, with a standard way of measuring learning activities and effectiveness enabling designers and providers of curriculum to measure, compare and improve quality |
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Organization, publishing, distribution, delivery, and search of a wide variety of collections of digital learning content, applications used as the basis for or in support of online learning of any type. |
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Exchange and management of information about learning standards and/or competencies in a consistent and referenceable way including machine-readable statements of what the learner will know and be able to do, explanations of relationships between standard sets and/or among individual standards or courses where applicable, and guides listing specific criteria for grading or scoring academic papers, projects, or tests.
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A comprehensive digital learner record applicable to education and workforce learning. The 1EdTech CLR Standard supports competency-based education, co-curricular and extra-curricular skills and achievements, employer-based learning, and other learning experiences in a verifiable, portable, and interoperable format. |
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Vetting educational applications, to ensure that a minimum standard of privacy and security is met, provides assurance that the information gathered by these educational applications is being used responsibly, thereby certifying that institutions are using TrustEd Apps. |
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Establishing a globally interoperable, accessible, open ecosystem for e-Textbooks and other Digital Learning Materials via EPUB3, Educational Sector Standards and the Open Web Platform |
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Integrating rich learning applications (often remotely hosted and provided through third-party services) with platforms like learning management systems, portals, learning object repositories, or other educational environments. |
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Searching digital repositories for a set of resources using various attributes of resources and returning full metadata about the resources to the learning tool |
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Exchange and synchronization of roster information and grades which focuses on people, memberships, courses and outcomes. |
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Capturing learner achievements that are verifiable, portable, and interoperable through Open Badges and in the future, learning pathways and Blockchain extensions. |
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Creation of video capture metadata to enable information from any video to be shared and searched |
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Exchange of item, test and results data between authoring tools, item banks, test construction tools, learning systems and assessment delivery systems, including accessible assessments. |